![]() ![]() And later, when I realized that boosting through enemies recharges the boost meter, it added another layer of depth to the ability. ![]() I initially used the Boost ability to blast out of harm’s way, but when I later learned that I could use it to blow through enemies to kill them, Boost turned into an offensive move for me. While Resogun is easy to get into, some of its systems and unique features provide plenty of depth to welcome you back in for return visits. Each is its own challenge and visual treat. They’re dazzling piles of pulsing voxels that throw all manner of projectiles at your little ship. These bosses are so big that the top of the cylinder is raised to fit them in. This invincible blast pulverizes enemies and everything around them, and it’s as beautiful as it is powerful.Įach of the five stages is made up of three phases, with a boss battle capping the stage off. Killed enemies release green voxels that can be collected to boost an Overdrive ability. But successfully bringing them in to rescue ports brings you big score bonuses as well as power perks, like bombs or extra lives. If not saved, humans will be killed after a time. When freed, you need to scoop them up and bring them to safety, all while holding back the attacking hordes of enemies. They’re held captive in each stage, and the only way to free them is to kill a specific type of enemy called a Keeper. While managing all of that, you’re also responsible for saving the last of the humans from the invading aliens. Between the oncoming waves and the debris they leave, you’re constantly navigating through near chaos, forced to watch your front and rear as attackers can come from either direction. In Resogun, players are free to move either left or right through the five cylindrical stages, working to blow up every alien in sight, all while dodging the galaxy of debris bits and projectiles flying about. MSRP: $14.99 (Free for PlayStation Plus members)Īliens have invaded. Their latest, PS4 launch title Resogun, shares some of Stardust’s spirit, but it’s a new experience - a shoot-em-up in a cylindrical loop, built entirely from thousands of voxels. Housemarque already had my heart as the creators of Super Stardust. ![]()
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